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Digimon World 3 Bin File

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by ulslumgambcong1980 2020. 3. 3. 12:53

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Digimon World 3 Bin File

Hi.I can't believe someone actually was capable of looking into Digimon World 3's file structure AND extract the music data! I've been looking up and down for ways to properly extract this data to no avail, and yet here it is.What you can do with this music data (and what I have personally been trying to do) is not make MIDI files, but PSF files instead:VGMToolbox will allow you to extract the sequence data (SEP file), the sample data (VB file), and a header for the sample data (VH file), and from these you can essentially make a PSF file for each song. Mind you, there's many more details to this method that I'm skipping since I am also unfamiliar with this ripping method myself, but the sole fact that the game's music data has already been extracted is a good enough start.In this thread exists a crudely but still revelant tutorial on how to start making PSF files with said data. I'm also sure that you will be given more knowledgable and better assistance in that forum regarding PSF ripping.For your specific request (converting the music sequence inside the BIN files into MIDI files), I guess this should help? As it's pointed out in there, you'll need the PSF sequence data that VGMToolbox extracts, anyways.As an addendum, I'd like to ask how you were able to see, let alone extract, this music data off of the game's image. I suspect this same exact method can work for Digimon World 2 as well, as I've stumbled upon others having the same issue as I've had with Digimon World 3: reading the image's file structure through conventional means only show 3 single files, and completely ignore over 300 MB of data inside the image. All sites that host PSF sets are missing these two games, perhaps for this reason.Thank you for the music data, by the way.

Digimon World 3 Bin File Online

I will try to make something out of this.